Login
The building block “login mini-game” asks the player for a username and password to access a device in the game.
In-game view
Players will see the desktop of a computer with a window asking for a “username” and “password.”
How to set it up
- Write the “description.” This is optional, but it should be used to give players context.
In game, the description will be seen at the bottom of the screen and also when the player clicks the mini-game information button. (Bottom left).
2. Choose what information they need to enter: just the password or password and username.
3. Enter the “answers” (username and password that will solve the minigame).
4. Select an image to use as a desktop background in the minigame.
5. Help: the player can buy a hint or resolve the mini-game by clicking on the puzzle icon. The objective is not to block the player from advancing but they will usually lose points.
Note: The “Buy solution” option is always marked by default in order to not block the player in the game. You can unmark this option but take into consideration that the player will be stuck in the game if he doesn’t have the answer.
TIPS AND TRICKS
- Use this building block as an in-game obstacle the player needs to overcome by gathering information.
- Use this building block together with other mini-games, like “hacker” or “file browser,” to tell a more in-depth story.
- Mini-games can help you break the monotony of a course by making it more playful and interactive.
- Mini-games are a great tool for constructing your story.